Thanks for the adventure, love the layout and the vibes, has fantastic production.
I do have a few questions, if you don't mind though: When the players get their mechs at the beginning, there isn't really a guidance for what that looks like. Are they designing their own LL0 mechs as normal (Access to all normal options) or is it intended to be limited in some way due to being in this mining camp? I had assumed the players might need to be using the Printer in the Supply Depot to make "reserves" in the form of weapons for the mechs they'll be piloting, but that might be wrong?
The second question is more of a suggestion related to the Reserves, in the section of the adventure where it mentioned gaining reserves, I feel like it would have been nice to give a curated list of suggested gains, rather than just the open concept of Reserves (pg 51). I am going to work out more specifics as to what they might be getting by earning reserves, because I don't think players will be making too much use of an Orbital Drop, or CORE Battery.