Solid game. It's a nice combination of frantic game-play and puzzling, due to constantly having to stay in motion. I think the one button controls worked very well for this game.
They were the only images I had on hand that were only one color, and I just figured they'd be identifiable enough to act as the player/enemies. Didn't have too much time to go for character design or anything.
And I'm working on rating some games, too, to help pass on the favor.
Ah, the classic "I ran out of time to implement that, so I'm implementing a smart hack to get it done on time".
I enjoy those situations, since they force people to come up with novel and interesting solutions. I think using kanji was a good solution to your problem.