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(+1)

Very nice! Seems pretty fleshed out and solid.

The people coming in and out as they talk is a nice visual touch, and the portraits themselves are very well done. My only notes are:

- Maybe consider some more expressive portraits for different emotions, possibly just changing their faces for more dynamic storytelling. 

- Why is it that sometimes the first part of the line is already typed out when changing dialogue boxes? Is it because of a skip button or something?

- What engine are you using? If it's Gamemaker, I can tell you how to get rid of the awkward text wrapping thing.

And here's my game for the feedback trade: https://wasabiiii.itch.io/grass-elemental-demo-demo

Looking forward to this one, it looks really cool!

Thank you for the feedback!

I've been considering different expressions on some of the dialog, might still do that as part of a polish pass in the future.

Yes, I noticed the text wrapping thing too. I'm actually using unity but if the solution is code based it might still work, thank you!

Will check out your game and post today :)!

Cool, thanks!
In Gamemaker you can put a \n command in the string to put in a manual line break, maybe there's a different way in unity.

I checked out your game and I really enjoyed the story and the humor in it. Gave me lots of undertale vibes which I believe might be what you were going for, great job on that. I'm still not entirely sure what the story is about to be honest but I just kinda rolled with it after a bit and still enjoyed the mini-games, the music and the humor.

The opening scene with the song is very cute btw.

(+1)

Thanks so much! The story is in an early stage of development and doesn't make much sense just yet, but I'm glad you still enjoyed it!