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(-5)

I'm sorry, but I have to say this is a somewhat terrible set for prototyping.

Was using it to make a complex state machine (still using it as the time of this writing).

- kinda inconvenience that most are 48x48 and then some are 96x48, guess I'm too used to a big sprite sheet which contains everything

- sword attack 1? where attack 2 3?

- sword run? you know most weapons are quite bulky or too heavy to swing them like that right? even for machete and knife I've never seen anyone running like so. It looks like "holding item while running" or "sword run away" to me.

- wall land and wall slide (slow) transition doesn't mesh well

- duplicate frames, (I can clean it in aseprite but) please don't include it, as most modern engine can lengthen a frame time as needed

- there should be a recommended collision shape

- and other misc things

I have a feeling the whole thing doesn't (and won't) mesh well together, since they're not placed together at first.

(+3)

Please keep in mind this is a free asset that I can only work on in my spare time outside of my family life and full time job. I didn't have any trouble implementing any of the animations into my unity project myself, but maybe there is a paid asset that will work better for you and be less inconvenient :) good luck and thanks for your feedback

Apologize for my earlier comment. I realize now that I was a bit harsh.
I'm not trying to make you angry nor disrespect your work.

I'm simply pointing out problems while working with the set. You don't have to do anything about it.

(1 edit)

I understand. No offense taken.It can certainly be improved over time I will keep your comments in mind.