Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Yeah, the grid is relatively small and sometimes it affects the growth of caves. It shouldn't happen too often, but I'm planning to fix it anyway.

(1 edit)

To be honest, I was thinking that having the grid be smaller would be easier just for the battle with massive monsters. Right now, a Rathalos would take up just about any space generated by the generator if the hexes are 5ft across. I know I could just set each hex to a 10ft radius to help conceptualize, but a 5ft radius is so much easier to work with, especially with a game where body part targeting is essential. I know for many people, the grids being so large might be a bit much and my design is probably a little more niche. I will make do with the square grid.

Great work, though! I love your tools and have already used the City Generator on several occasions as well as Perilous Shores. I have looked into so many options, and your tools surpass everything else out there by a long shot.