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(+1)

Second and third level looked easy, but not having much time left made it difficult to go through! I guess anxiety really is only enemy in this game. Enjoyed playing it!

Not sure if it was intended or not, but you can beat second level by leaving the screen. I think you forgot to place wall there?

(1 edit)

The walls are intensional, I took it for granted while developing the first level and testing the second I realized that there was a way to avoid obstacles and save time. That's why I decided not to create the walls and see if the players realized that the second level can be finished in just 1 or 2 seconds.