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(+1)

of course,i never expected you to stick to a hard deadline or anything adn irl stuff happens,ive no problem at all with you taking as long as you need to need to get it done up to the  standards you deserve,i just honestly forgot about the first month irl stuff adn took to looking at the timeline and got mistaken,hope i didnt offend~

(+1)

Oh no worries. It's a balancing act: on the one hand, I don't want to drive myself too hard, or rush too much and sacrifice quality where it matters. It's not like I'm a 90s game company that has to hit "the Christmas Rush" or whatever. On the other hand, it is important that I have SOME sense of urgency, and try to communicate where I am with stuff clearly, so I appreciate the nudge to re-check my dates every once in a while.