WASD to moving around.
Red-colored creatures will do damage and the one little green-colored creature (it's a dolphin :p) will heal.
Mission is to dive 1000m under the sea and retrieve the treasure box.
Diving speed will slow down as you dive deeper.
Sorry didn't have time to add replay button and quit button etc...
I'm switching from Unity to Unreal, this is my first Unreal game jam project, the shaders kind of broken...
Thanks for playing in advance!