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(+2)

There's no indicator that shooting enemies actually works, so I spent the first few minutes thinking that my bullets were just broken and didn't do anything. There's also no indicator of health, or at least not that I could see, since the view seemed to be all bugged and cropped, and it took me forever to die intentionally while ramming into an eye repeatedly. The music is also annoyingly short and repetitive, and I think the dungeon generation is broken, since I wound up getting stuck in the first level with nowhere to go.

There are some key feature missing because of poor time managment. I recommend playing in full screen if you didn't do that. There is a blood particle when touching a eye. The goal is to kill every eye.