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I think the controls could've been tutorialized more. I'm not really one to talk after what I did with my game but I didn't realize how to use the sword for quite some time. But I think it had a cool spread of mechanics with a little combat, platforming, and the matching game. The second level confused me a little with its drastically different tones but the art on the cutscenes was really pretty. Nice job! :)

(1 edit)

Thanks! Yeah we started pretty late and so we had to rush things, and the consequences are a lack of clarity and informations. We'll probably clarify controls in the game's description later.