Overall the game was alright. I liked that the player can upgrade their stats and abilities. I also liked the enemy variety but I do also have some complaints. The enemies were not balanced too good meaning they either were very easy to defeat or they would shoot too fast and deal a high amount of damage. The abilities were also not balanced properly, most of the time I used the fireball because it recharges fast and deals a lot of damage compared to the rest of the abilities that are either dealing low damage or are purely worse by design. I liked the game but it can be improved! :3
Viewing post in Into the Dungeon jam comments
Thank your for playing! Yes, I realized way too late into the jam that what I wanted to make would be too long for a game jam (in which you have to showcase the game's potential in a few minutes), so I tried to speed up things with little time to play-test and balancing. That being said, thank you for the feedback! It'll help a lot If I continue to work on it.
About the other abilities, they were made thinking in a slower or more defensive play-style, against swarms of enemies, which don't really happen in this last version of the game. Going forward I would change the enemy AI and rework those abilities accordingly.