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(2 edits)

Thank you for the encouraging comment! 

Funny enough, I was worried about the game not being that good since I only had 4 to 5 hours a day to work on it due to my full time job.  I even had to rush the level design and didn’t test the levels properly.


However, your comment made me feel a lot more confident about the game, I’m genuinely grateful! 


Maybe I will turn it into a mobile game for real, after all, I had so much fun working on it! 

(+1)

Yeah. And it was my honest opinion after 20+ games played from this jam. It is not my typical game i play genrewise, but I think the overall of the game is just on point. Noone in the appstore would be able to tell that this was a gamejam game (except for the amount of content and metaprogression of course).