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R3dleg

226
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12
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A member registered Apr 29, 2021 · View creator page →

Creator of

Recent community posts

Thx so much for your feedback! :D This was an old gamejam game and it`s dead now. But back then, we had a lot of fun designing it, because the artwork is drawn by hand and later implemented into the game. Reharding your feedback: you are obviously 100% right xD

Hey! Thanks for the great feedback, gonna check out yours tomorrow. Yeah the number of the upgrades are also a downside. There are just 2 many to encounter. There are upgrades for the Scanner 4-5: size, speed, lenght... But in ca.50 upgrades that just is not enought. 😅

Very nice design. I had a lot of fun playing this game. Sometimes it felt like there is no real chance to dodge, but maybe I`m just to bad at this. xD Well done

Oh! That is great. Super fun and addictive gameloop. Very nice entry to the jam.

Ha nice game! In many ways it`s very similar to mine. My first thought was: oh shit, they built the same game, but the more i played to more differences i spotted. Very good entry. The fighting was difficult. There were situations where you just could not dodge or not hit. But the feeling was immersive. Well done and good job!

Very unusual. In a good way! :D In my opinion the recoil is a little to heavy, but the game looks super polished and it was a lot of fun playing it. :)

Thank you so much for the very conclusive review! I apprechiate it. The sonar... is 100% a placeholder. xD Also it is not very visible and very small on a screen where allready many thinks are happening at once. I didn`t take the time to make it fit to the surroundings. Gonna check your game out soon. 

:)

Very hard but totaly cozy and unique game. It is beautiful, calm, plays nice and overall has a good feel to itself. Well done! 

It works! And it is something totaly unique! Sadly the sound did not work for me... The rest: Just great! I never saw anything like this. I can totaly see this be expanded upon. Maybe some dangers you have to take on? Mabye some specialists, who gain extrascore from different missions or planets? The idea ofers so many possibilities. Very inspiring. The controls (in my humble opinion) are a bit to complicated, but the concept is so cool. And the creme de là creme: It looks stunning! WELL done!

Who the hell built this well? There is a whole civilisation down there. ^^ Well done. This game looks and feels incredible. Very cozy and very chill nice one!

The overall feel was great. I loved the art. You have put much effort into the atmosphere and it payed off. The gameloop is not that exciting, but for a story driven game it does not have to be. This is for sure one of the more beautiful ones. Well done! :D

Yeah well. I don`t think i can add much. This was just awesome. Best game so far. Well well done!

That was surprisingly addictive. I kept playing for 10 minutes straight! And it was a lot of fun! I realy enjoyed playing it AND i seriously thing here lies some untaped potential. It is a nice combination of a rougelike a ship-simulator. I like the concept very much! 5/5 innovation!

I found it relative to the rest very loud and listening to it for a longer time could be irretating for some players. It sounds very rought and hight pitched. But that might also be just personla preference. I was thrown off by the sound in an otherwise nice game :

Very atmospheric game. I kept dying every time and i got broke so fast. xD (-2000 money at a time) But among the cozier games, this was one of my favourites. Realy cool execution. Well done.

Ha! This is a great one. In a way it is similar to mine! I liked the upgrades. Maybe you could make it even harder over time. Overall i think this is a great entry.  And extrapoints for innovation! Well done.

Super interesing concept. The music put me a little off and i found it hard to decide which upgrade to get. But this was in a way very addictive. The speedup is a good idea, but once i hit 100x by accident i was only barly able to put it back to 10x because i died in 0.5 seconds. Also if you don`t get punished for dying at low altitudes, playes will just spam-grind runs to get money, which makes the decisionmaking less relevant. But this is critc on a highj lv. I realy enjoyed the game and would give you extrapoints for innovation if i could. Great entry.

You are 13? Damn! I should have started earlie in my life. xD Very well done. It comes together very nicely. The dounds are a little to... bashing? In my opinion. I think this is a good entry! :)

Very nice ambient. Liked the cozyness of the game.

You want to get deeper, but the aliens prevent you from doing that. If you go deeper, they may hit you, but if you don`t you don`t score. I think there is great potential between those two forces. The overall feel was very good. I enjoyed it. The laser sound... well maybe should be looked upon. ;)

Thank you! I put a big disclaimer in now. :)

Fun Fun super fun! This game could easily be expanded upon. Well done. I misscklicked very often and did not use my movement. Maybe that was because there were no audio indicator. But this is my highest rated game so far. Loved it! :D

That was a NICE entry. The combination of the bar-minigame-mechanic and the diving was realy cool in my opinion. Clever idea. :)

Very atmospheric! Thinking about the ending and since fun was a category... eeee I will just interpret that one as "enjoyable to play in any emotional condition ;) " Well done. Now i`m sad. xD

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10/10 Cuteness-points for the story. Loved it ^^.  Also I think this already works very well once you get the hang of it. I could easily see this expanded upon. As feedback I would encourage you to find a way to make the artwork more fitting in the future. You seem to like drawing judging on the story arc. So maybe draw something analog - scan it - set white Alpha 0 - export as a png and implement it. My game is in a way very similar to yours and that`s the way we did it. My girlfriend drew. I suck at it. I think the mechanics are already pretty well coded. (Props for the swimming animation, whch actualy feels like single slaps at a time).  And for the audio: You just need the most imortant parts (main-ambient-theme, scanning sound, swimming-sound, clicking sound for menus and PCs) rest ist optional if you are low on time. It will work wonders. Overall well done :)

Yeah. And it was my honest opinion after 20+ games played from this jam. It is not my typical game i play genrewise, but I think the overall of the game is just on point. Noone in the appstore would be able to tell that this was a gamejam game (except for the amount of content and metaprogression of course).

My bullets? Their bullets? What is going on? Everything is exploding. xDD I tried it a couple of times and it eventualy became clear. In this game is much content Weil done in this amount of time. The "dodging" is very hard in my opinion, but maybe i`m just bad. xD evil, evil submarines, good, good entry!

Nice feeling! And + for the tutorial! I always like a good tutorial! The submarine moves a little bit too responsive. Like it has no mass and the bubbles are in rainbow colors? But of couse this is critique on a high lv. Bad sharks, good entry.

WHAT? This game is already so polished, it looks like straight from the playstore. How the hell did you do such fitting graphics? And those smooth transations? Realy nice work. I realy was strggeling 4 or 5 stars at every category. That`s the first time that happened to me and i think it is because it just feels allready complete. Make 50 more lvs and launch it as a mobile app!

Audio 10/10 hammer track. xD I kept playing just because the music got so much BANG! The game needs maybe a little more polishing, bu tI think overall this is a great entry. Well done :)

This was very hard! Just because you can`t see the fishes from afar and always swim into them. But the atmosphere, the little intro video and the overall feel was very good and coherent. Well done in 2 days!

Hey! :D Thanks for playing and giving feedback. The idea is that only some fish (the mutated one) are scannable. For example the turtle is not. But the turtle with 2 heads is! Or the blue seahorse is not, but the red sparkling seahorse is! You have to look for "mutated" fish. :)

Uff this is hard! Or i am just bad at this game. xD But the artwork and the execution is very good! The game allready looks super polished. Connect the wire to the top of the cealing (visualy) and make it a mobile game! :D

That is quiet hard (or i just suck at the game xD) but i think this is the first, where you play as a bird huntin fish! Very innovative! Well done! And it also looks very nice. All at all: Nice entry.

LOL! Half Pokemonfight half fishing? 5/5 Innovation! :D Well done! That`s a new catch to an old genre! Great idea and well executed. Nice entry.

Yeah what can i say. That was so fun to play. The art and music fits perfectly. And I think it is funny, that we took the same idea of someone who has to research fishes in the depths and took them in so very different directions. Anyways: Great entry!

Sometimes it seems like there is no way to dodge a shark... But maybe i`m just bad xD. Audio 5/5 of course xD Did you make the starting sound yourself? 

WHAT? THIS GAME IS SO NICE! By far the best i`ve seens. Must be hell of fun to create that one! xD 10/10!!!

Omg this is so relaxing! Well done. You could spend hours in this one. ^^ Some of the sprites seem a little stretched. Also: This could easily be a mobile game. Would look great on a phone! :)

Omg this is so relaxing! Well done. You could spend hours in this one. ^^ Some of the sprites seem a little stretched. Also: This could easily be a mobile game. Would look great on a phone! :)