Great lighting system. Really impressive. Just getting the hang of it.
Any ideas what might be causing the follow problem?
Room set up with a few tilesheet layers. I cover the walls with an inherited static shadow rect.
All looks good, but a few of the objects on one of the tilesheets, when they're covered by the shadow rect have some pixels illuminated (I think particular shade/alpha) even when they are very far from the light everything else is pitch black (Doesn't happen if I include zero light objects in scene, but adding a single light anywhere causes it.)
![](https://img.itch.zone/aW1nLzEzMjYzODM1LnBuZw==/original/UgdrhT.png)