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Thanks for checking it out and thanks for your honesty!! I appreciate your feedback.

I felt like the goofy rotation of player/attack added humor to the game, so it wasn't something I felt like fixing. I suppose I could've kept the player sprite upright at all times and made completely symmetrical attack sprites.

Did you find it disorienting to have them rotate? Or was it just not to your taste?

(+1)

mostly taste. I think the stretching laserbeam brought enough humor into the mix already

Cool, thanks!