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(+1)

Good entry! The movement feels a bit too floaty, the objective is not clear and I found the wall-lump useless & it’s a shame the grappling mechanic is so restrictive because I felt powerless once I misstep and fell into the soup abyss.

The feeling of jumping forward is really nice and I wish the level design had some more challenges to make it shine more.

I really like the design of the character with the chopsticks on its back, thanks for the game!

(+1)

thanks for the feedback! will try to remedy those issues in future builds