Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

The title is hilarious. I really love the concept of the game and the gameplay and movement is so smooth! The tutorial is excellent and the fact that it's almost all made from scratch, and the meowing is VO - amazing! I did encounter some bugs in my first instance of playing (couldn't move, some of the rewards were suspended mid-air) - but nothing that affects my perception of the game. Overall, I also agree with comments saying the platforms could be bigger, because the movement is so fluid that it's hard to stay atop them! Perhaps that's part of the fun though! 

(+1)

I think you're right I did have a note "Make the game slower" but then I just didn't for some reason. I think it's too fast for a gamejam game. I have no problem controlling it but i've been playing for a week :D
Thanks for your feedback and thank you for giving it a try.

I think the resources propably float in mid air because they raycast down to see if there's a collider beneath them and if it's just within 0.001 then it won't fall down :D

(+1)

Ohhh that makes absolute sense. No worries, we had a note to add a cooldown for an ability and forgot and it's the top point of feedback we have now :'D #JustGameJamThings

(+1)

Yeah I noticed you could cheese combat by clicking really fast. It didn't bother me in the least as that was not the point - the story and atmosphere was.