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(+1)

I think the sound design here is great, the shooting sound is a bit repetitive, but the music and menu interaction sounds are heavily appreciated. 

I do agree something should be done to keep the player from exiting the viewport, as at that point you effectively lose control of the player as well (all momentum from shooting will result in pushing the player higher out of the viewport).

This is a great concept and very unique, great job!

I have pushers (for lack of a better word) in this version, but it quickly became apparent that they weren't strong enough. I've improved them in an updated version that I'm working on, they're tiered now with weaker pushers near the viewport (so the player isn't sent flying to the other side) and much stronger pushers that are a bit farther away. I'll also see what I can do about randomizing some of the sound effects.

Thanks for the feedback!