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(+1)

It can be fullscreen, but the only problem then is that you can see the fish spawning in on wider screens.

(+1)

But that is where the scaling idea I mentioned comes in, you scale based on the height of the screen and the width is dependent on that height. So you have a window that remains vertical orientation with black bars where you want the view to end enforced by the game's aspect ratio.

(+1)

Thanks for the idea, will bear in mind for future game jams and for a post-jam update.