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(1 edit)

Curios have been removed temporarily while I try to implement something that works better.

There's a lot of bugs related to the Prisoner class and the uncursing that probably makes the whole process a lot more arduous. That should be fixed soon.

I'll also add a way to reroll development goals (and tone some of them down a little).

Also, multiple DoTs will trigger faltering checks only once in the future.