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4. Yes

5. For me it seemed like it was just the regular night NPCs.

9. I linked a picture.

11. Rephrasing it, why does Rabbit's class have the ability to equip other body gear when that equipment slot is already locked?

12. It would be nice if there were at least a few text boxes rather than him just suddenly being gone.

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4. I certainly can add safe points to all of them, dosent hurt after all to have more!

5. You mean there were more than one? Excluding Guards?

9. Yup saw it and figured out what you emant, is fisxed now as well!

11. Oh you mean that, the Equipment types are the same for every actor in the game. It's just an engine thing or restriction you could say. I think there are plugins to tingle with that but that can mess up a lot of other scripts so I like to refrain from using it.

12. You are absolutely right. I added that now at the beginning of every story start as well!
Shoudla void confusion and will be in the next patch as well^^

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5. Yeah there was a random dude walking around near the barricade to the abandoned building, and the guards were in the same places and had no relevant information. Maybe it was caused by entering from the wrong side (I went in from the east FYI)

I see, The entering side shou.d have no effect on that but i will look into that. Yeah that one dude should have some vague info for the other night quest shady buisness.