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(+1)

I had a hard time adjusting to the unusual control scheme, and some difficulty understanding what the three meters in the top left were for. They were somewhat hard to see, and appeared empty by the end of the game. 

If you get too close to an enemy their gun will be on the other side of the player, so they can't hit you and you can just jump right over them. More weapons and smarter enemies would be nice to see.

oh yes thats true, I will Work better on the enemy AI next time :)