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Tia

201
Posts
7
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2
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A member registered Feb 19, 2023 · View creator page →

Creator of

Recent community posts

I love that you can use keys as throwable weapons, I love platformer games and for sure this one too, it fits to the theme and makes fun to play :D btw I'm your 20th rating, congrats for qualifiying! gg

thank you :), thats true, to be honest, I didn't thought about that, great you mentioned it :D

thank you :D

The artstyle is nice, I like how juicy the shooting is and the whole game design, I love how many weapons there are gg

oh yes its really bright should've thought abt it, thanks for your feedback :)

thank you :D

I love the lava and the sound effects, the lights are looking great! You did a really good job there, atomsphere is great, nice post processing :D

Hii, I really like your game, you two did a good job :D If you have time it would be nice if you could check out mine too :) link https://itch.io/jam/brackeys-11/rate/2533735

thank you so much, I'd love to play the agem, but the link doesn't work , can oyu please just give me the name of your game, than I'll search it up :D

I really liked your game :D, I love the graphics, I love the idea with the gravity, well done! c:

(1 edit)

sorry for missunderstanding

I understand why you prefer traditional drawnings, a lot of things in the game were at first sketched down in my sketchbook and then recreated in a computer program, it looks really nice to make a game out of traditional drawings like you made, but don't lose respect in front of people who use a tablet to drawn, especially for video games its a much easier, faster and cleaner way to make assets, and at least I coded myself

yes it is, would be hard to draw it by hand scan it, cut it out in only seven days c: never ssaid it wasn't digital lol

thankss

thanks, basically you only have to recognize if the room changes or not and take a door based on you recognition, like stoneguy said c:

thank you :D basically you only have to recognize if the room changes or not and take a door based on you recognition, like stoneguy said c:

really ncie game and very cute character :D a background would be nice, I love the design if the bosses, they look really good :D gg

thank you so mcuh :)

basically you only have to recognize if the room changes or not and take a door based on you recognition, like stoneguy said :D

glad you liked it :D, yes youre right the game shouldve been longer, I sadly had time issues 

thanks, would be very happy if you like it :D heres the link https://itch.io/jam/brackeys-11/rate/2533735

nice graphics, nice atomsphere, I like how you have to break through doors instead of just opening them, I don't like the flashlight it could have looked better if it was smoother, the movement was at the beginning a bit difficult but I got used to it, the main menu looks amazing tho gg

thought about makign a similiar game at first haha, the shooting is juicy, I like the lights and the dash, I don't know if I missed it, but I didn't recognnized any feedback when I got hit and ther ewas no dash animation, I really like the pixelated artstyle and the tutorial is nice too :D

jesus I love your game, the music is fitting and the graphics are beautiful :D my only ctitism is that you only can beraly see the spikes and it would look better with smoother lights, all the naimations are smooth and look pretty good, I love the atmosphere, impressive work gg :)

really nice game! I enjoyed this one for sure I like the graphics and the mini games :D

thank you so much :)

thank you :D

thank you :D

okay okay the art looks incredibler good, I love that the revolver is the UI and you can see there hiow many hp and bullets are left, alls soudnsa re nice xcept the enemy fighting sounds, the music fits the whole artstyle and the game fits the theme, love the gameplay :D the post processing is in the main menu a bit too much

thanks man :)

yess it is shoutout to sennoide and evelina

thank you so much :D

thank you sir, I really appreciate your feedback, sadly I only had 5 days where I really could work in the peoject so I didn't had time to add more rooms :)

I  was surprised of the music switch when I clicked the left mouse button, the atomsphere is great, the lights too, the pixel style fits great and is made perfectly,  the music is amazing, I iften git surprised of enemies that I couldn't see bc it wa s too dark that was frustrating and I didn't get how I could defend myself, all in all pretty good game! gg

interesting game mechanic for sure, sounds are fitting, you did good work with the lights, I don't really get why this should fit the theme, but you submitted it to a few other jams too, may one of them ahs chosen a fitting theme for your game, the cover looks great tho

didn't expected to discover a platformer which has such interesting mechanics! I love that you only used 2 colors, as well the pixel art style, the sounds were pretty nice too and the enemies are looking so cute, my squid enemy is also cute hahahah, gg :)

Πlike the shadows under the enemies, so it looks more realistic, overall the artstyle is pretty good and the game fits the theme, I like your cover art and your game, gg :)

I love the artstyle, especially at the beginning the blue black mix is great, I would have loved if that color palette was used more often, the game fits the theme and you did a great job with making an interesting story and visualising it, gg  :D

impressive! I love the main menu as well the whole art style in the game, the sounds are nice and the music fits, I love how you integrated the theme in the game and its one of the best puzzle platformer I played so far :D gg

really polished shooting mechanic! the graphics are really cute and the game fits the theme as well the sounds its genre! didn't noticed any bugs but sadly died while playing the last door wave, nice game gg!