Thanks Aescosaurus, suggestion for improvements are always great. I will let the artists know that you liked their work. As for the enemy behaviour variety, I was not able to program the different AIs because the procedurally generated world code took me way too long to make. The shield hull dynamic was in the idea poll, but was not implemented in time, your idea of a space station as an enemy is something I will be writing down thanks for playing and taking the time to give us helpfull feedback.