It's got a really interesting style! The 3D/2D artstyle is well done as well as the individual sprites. The atmosphere brought by the music and sound design made the whole thing quite enjoyable.
My main complaint would be the size of the level design, since there isn't any secondary objectives, any path that's not the main path ends up forcing you to go back to the start. Maybe something more linear or a screen-based level similar to Cadence of Hyrule could work out great °°