Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

I understand where you're coming from and I'll explain what I meant slightly better. Every game makes trade offs some trade readability (gameplay) for visuals, I just feel like you traded of gameplay for story and went slightly too far with stripping it off it, the suggestions I was making were just examples for making the gameplay less monotone and consequently more engaging without interfering with the story part of the game, cause if the gameplay is nothing else but a pause between portions of the story then, I feel like you could have just as well written a book instead of making a game.

Narrative games exist and have many succes, I think a not to complex gameplay with storyline have thousand times more merit than the opposite. Each person have a different sensibility. So I think if you try my game you will be more disappointed