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Okay the graphics are awesome, and I the atmosphere was awesome.

But then the gameplay was pretty repetitive and boring. You just went from place to place and did that small minigame, just holding one key until you get there and then you press another key. And maybe it would have gotten more fun and the third level where there were to monster, but I hate horror games and the moment I saw one so no, no, no.

And those marker, you should make it so they don't scale with distance, because they got really small and glitchy (sometimes just disappeared in different camera angles) so they were really hard to see.

And then those text boxes, they should have sound effect, I know it's for a very little time, only tutorial and start of the levels, but it annoyed me to death, because they had no sound effects.

And actually I don't really have anything more to say, I probably missed the actual game, when I saw the horror stuff, but wellllllll,     no

Wow, I’m quite surprised I was able to scare people with this game! But yes, I’m aware the tasks are somewhat boring, and I do plan to fix that, but I’m luckily I changed it from its previous state, because the original tasks in the game were even more boring (you just had to hold down E and wait for a bar to fill up).


I also did hear a few others criticizing about the markers disappearing, and I do apologize for that. It’s an easy fix, but originally when increasing their visibility distance, I thought I shouldn’t do it too much so that it still somewhat vanishes into the fog, but that seems to work against players. I also quite like the idea of having the icons scale with distance. 


Thanks for the detailed feedback and playing the game!