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Thanks for the feedback :) Yeah a lot of people don't use Unreal for jams because Unreal games are expensive for no reason. I'm prolly gonna switch to Godot after finishing my current project lol.

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I can confirm lol, I've had a bunch of people tell me that they can't run my even run my game lmao

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Yeah and it's especially bad when you are making a ps1 styled game since people would just think the game is badly optimized. I was going to switch it to forward shading so more people can run it but that would require me to recompile shaders and I was already running out of time so I just decided to go with deferred.