Thanks for the feedback :)
KRAIDEV
Recent community posts
Great game I loved it! Starting off I loved the first cut-scene the idea was also nice. However I did find some problems in the game. Bullets seem to not register sometimes which is weird. After I died I couldn't respawn which was weird. I love that you added particles a lot of people never add that stuff in game jams and it becomes very noticeable after a while. Other than that it's a solid game. Good job!
Definitely valid criticism. My idea was to add a simple bossfight with some weaker enemies at the end of the tutorial(to explain the madness mechanic) but making the other bossfights took a lot of time so the tutorial was kind of rushed. I might update the game in the future but it's most likely not gonna happen because I am already in the middle of working on another game.
Here is my hardcore movement shooter: Diving Deeper Into Madness (demo) by KRAIDEV (itch.io)
Check out my hardcore movement shooter: Diving Deeper Into Madness (demo) by KRAIDEV (itch.io)
Here is my hardcore movement shooter: Diving Deeper Into Madness (demo) by KRAIDEV (itch.io)
Starting off I love the visuals. The grappling hook mechanic was also neat. One criticism I have is that as you go down it becomes extremely hard to see it would have been nice if there was more vision. The flashlight is great but I don't think it should have been a shop item. But other than that the game was great. I loved it :)
Starting off I gotta say this is the best take of the theme so far in this gamejam a game inside a game and each game influences the other is a great puzzle game idea. The music was great and I especially loved how the rpg world looked. Only thing I found kind of annoying was the movement in that 2d platformer was too slippery but other than that its a solid experience. I would love to see a full game like this. Definitely one of my favorites this jam.
Here is my hardcore 3d movement shooter: Diving Deeper Into Madness (demo) by KRAIDEV (itch.io)
Here is my hardcore movement shooter I would love some feedback: Diving Deeper Into Madness (demo) by KRAIDEV (itch.io)
Post yours or sombody else's games here that is under 20 ratings and desperately needs ratings so you can get noticed (I will also play some of these)
Here is my hardcore movement shooter it already has 20 ratings but check it out if you want:https://kraidev.itch.io/deeper-into-madness
here is my hardcore movement shooter hope you like it:https://kraidev.itch.io/deeper-into-madness
I will most likely fix some bugs and add some extra stuff to make the game better but I have fangame to finish: https://kraidev.itch.io/deeper-into-madness
Here is my handcore movement shooter: https://kraidev.itch.io/deeper-into-madness
Yeah and it's especially bad when you are making a ps1 styled game since people would just think the game is badly optimized. I was going to switch it to forward shading so more people can run it but that would require me to recompile shaders and I was already running out of time so I just decided to go with deferred.
If you rate my hardcore movement shooter I will check your game out and provide constructive criticism: Diving Deeper Into Madness (demo) by KRAIDEV (itch.io)
Already rated :) here is my hardcore movement shooter Diving Deeper Into Madness (demo) by KRAIDEV (itch.io)
Here is my hardcore movement shooter: Diving Deeper Into Madness (demo) by KRAIDEV (itch.io)
Thanks for the feedback! Your comment means a lot to me. For the bosses you have to get close to them because the six shooter has a low range which in retrospect was not a great idea on my part since the game is already difficult and the not firing issue was on purpose because I didn't have time to make a proper fix to the player being able to cheese the gun lol. It works weirdly because you can only hold down the pistol and trying to tap with the pistol pretty much jams it for 0.3 seconds. I will check your game out tomorrow it's night for me so I gotta sleep.
Thanks for the feedback :) There is no triple jump in the game you can do a double jump. As for optimization I couldn't really do much since Unreal 5 is really bloated compared to unity and godot and it doesn't work well with older gpus and the things I could do would take too much time so it's not worth it when making a jam game.
Here is my hardcore movement shooter: https://kraidev.itch.io/deeper-into-madness I will check yours out tommorrow