played a bit and encountered a bug that prevented progress. restarted, only to encounter the same bug again. at that point i gave up, which is a shame because the characters and atmosphere interest me despite the poor writing.
this is very clearly a franco-belgian-comic inspired setting, and i like that a lot. the nomad girl you meet in the town is my favorite, but the rest of the characters are good too. there's a nice mix of personalities. it's always strange how a small amount of humans will immediately break into factions, especially since it's not explained (up to the point i played) why that would occur, but it's presented in such a way where i can accept it and play along.
the bug i had was that on the 2nd combat mission, if the raiders are a tile away and it is their turn to move, they'll never take an action which essentially freezes the game. piggybacking off that, the combat is very confusing to read in terms of UI. the actions and turns make sense, but often times its unclear if it's my turn to move, or what available actions i have and so on. this is made clear to me once the bug occurs, since i can't tell if the game is bugged or if i didn't select something correctly, which is in my mind a bad position to be in. it needs more clear presentation - you can probably compare this to something like the newer XCOMs which are incredibly legible at all times.
otherwise, the art is good and the storyline engaging. some of the characters could use a bit more polishing on their faces, but it's nothing too serious. i hope you fix the bug / issue i had since i am interested in playing more, but without saves i don't want to restart a 3rd time only to get softlocked again.