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if that's easy for you, please go ahead. otherwise i can just keep an eye on your devlogs to see when you've added support for different resolutions

(+1)

I figured out a quick and dirty solution that should fix the problem for you, although I'll have figure out a proper implementation later on.

I'll upload the fix in a bit.

(+1)

There you go, friend. Please give that a try and let me know how it works out

Not sure if the Mac version was also fixed, but I’m getting a lot of screen cutoff in fullscreen:

Hey friend!
Thanks for the feedback. Could you tell me what resolution you are playing on?

Macbook Pro using the default screen scaling from 3024x1964 down to 1512x982. The game seems to be detecting this okay; it’s the only option in the resolution settings.

(+1)

Thanks for the info!

I don't have any way to test things on Mac, but the issue here is the automatic scaling and the weird ratio your screen has.

I will try to test and accommodate for your ratio as soon as possible. 

Admittedly I also need to offer more resolution options for windowed mode.

(+1)

I've improved support for different screen ratios. They are far from ideal or perfect but they should make the game playable. I still have a few adjustments left to make, but I should have it ready by tomorrow night. Support SHOULD range from 4:3 to 21:9.