Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(3 edits) (+1)

1. Missions

1(1) Race/Ring missions or all missions in general should have an arrow indicator on top of the car in world space.

1(2) Package missions should have a cardboard box UI probably SE of the screen on how much you have in the car. 

2. Drifting

2(1). I never utilized it at all. Theres no incentive on doing it since i could just go straight/turn forever just hitting zombies. Probably add some kind of a nitro boost that gets filled whenever you do drifting? Add some good incentives on why the player should drift.

2(2).  Isometric camera(?) or better camera responsiveness. This is what killed drifting for me mostly. Might be skill issue but being able to see 360 in where to drift would be cool. 

3. Shop

3(1) The credit/value system kinda sucks. Each upgrade tier should be like 50$ -> 100$ and so on.

3(2) UI. Remove the lady(?) Add a low poly 3D 360 rotating of the car part that would be upgraded when X car part is selected.

4. Fuel

4(1)Having to constantly go back in the gas station is annoying. I couldnt upgrade the fuel tank easily because of the value system instead of an increment value upgrade system.

5.Controls.

5(1) going reverse is kinda shit. Theres some times that i need gas badly and i miss the icon and not being able to reverse fast is fucked.

6. Mission text should be faster + snappy. It feels slow. 

7. Rule of cool.

The exploding fuels should have lessen slowdown or even make the car faster. The game should be about massacre. Slowdown is the last that i want to experience. Keep the dopamine going. There should not  be any abrupt slowdowns. If you have to put curved streets/roads in the boundaries of the map instead of a flat sudden stop then do it. 

Also needs more destructable objects. Would be fucking cool if you can collide with objects and that gets launched to kill more zombies.

Being able to go inside a building then getting launched or moving to a new location.

Artstyle is good. Reminds me of twisted metal.

Overall its a nice game to play for 30 minutes to an hour. I enjoyed my experience.

Also werks in my 10 year old laptop machine. Win 8.1, SSD  You dont have to worry about system requirements.

Thank you for all of this. Have put it into a feedback doc I'll be reading through and considering as I go forward. 

Thank you especially for the machine you tested it on, that's invaluable and I couldn't be more grateful.