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Thanks for playing. The tutorial is more optional, than it used to be before. I think it is fine to jump right into the game, but at the same time, there are many mechanics I flt like they need explaining. Sorry I got burned you out by reading. Each Dungeon run only takes a minute or two after you get passed the initial introductions to all systems.

Almost didn't play, because of the banner. Didn't expect such a game.

T-thanks, I am happy the game is better than the thumbnail makes it seem. I plan on making new thumbnail at larger development milestones.

I might give it tomorrow another try. The other levels looked fun from the pics.

When it comes to a thumbnail, for me at least, I want to know what kind of gameplay or "thing" I can expect of the game. Doesn't have to be pretty, just getting the idea across.

I plan for thumbnails in future to feature story related characters, so I don't think they would give the sense of gameplay. I understand I only have one chance to hook players with the game, so I want to have a nice thumbnail after the game is closer to being finalized.