-encountered a bug where I think my M1 clicks registered as movement queued inputs and when I was trying to click the enemy the character just teleported around the goblin repeatedly, every second or so? even after I stopped clicking.
when around this area and attempting to click on bottom right, the clear area, pathfinding will get stuck on the top left corner of the nearby rectangle.
skilltree needs rework, moving between professions is very awkward. the buttons are tiny. noticing you need to press the unlock symbol and go top to bottom when unlocking skills is hard. the text in general is tiny.
otherwise the graphic design for the UI is excellent. the level and character detail is enough IMO, I'd want more variety in gameplay, enemy variety, skills doing other things besides damage amounts, actual risk when fighting(I couldn't get close to dying even once after unlocking skills while using 0 potions)
enemy ganks so I'm forced to escape using dash or use AOEs, bosses. yeah, the base systems of the game are in, feel really nice, it needs content. really promising, well done.