I think maybe you can make entry curve more smooth, like first cars have less health, increasing with progress, but picking ammo upgrades, some chicken upgrades, like jump, life ring, temporary invincibility . Less traffic on start etc
Thanks for the feedback! I appreciate you gave it a go!
Yeah, good idea of the difficulty curve. You probably mean that it could be more easy on the start and get harder as you go? And upgrades on the chicken sounds an interesting idea! I will think how it could be done in this context!