Hey unboxedentertainment,
I love your take on the "Space invaders" theme. I found the view angle a bit challenging though. It's easy to understand that the invaders come from above, but understanding the depth / distance to them is not.
Movement and other controls work great. I like how much you have put effort on the different modes and difficulties.
Being an avid shooter player I feel there's something off with the hit reg. Or maybe the cross hair (did it have one) wasn't clear so that if I aim there I would hit the enemy. (projectiles do not have gravity, do they?)
I think this is an excellent take on a very difficult idea and I appreciate the effort you have put in. I am looking forward to see how it develops further!
Cheers!