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Hey, pretty nice start to a game here! I liked that you could traverse via a submersible but also get out to extract resources and attack enemies. It took me a little bit to get used to all of the controls because there's a lot going on but I'm glad that you had the controls available in-game to reference, it was a big help! Some of the building aspects I struggled with, I'm not sure if it's just not all implemented yet or if I ran into bugs, but the idea is really cool either way. I love the underwater bazooka and definitely blew myself up with it more than once... 😅


You can check out my gameplay video playtest below for some more in-depth feedback!

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Thank you so much for the video review.  It's such helpful feedback.  I clearly needed to provide a lot more messages to the player, eg you can't build a room inside another room and mines can only be dropped outside of the rooms/subs, there's no oxygen or light meter on easy/sandbox mode.  The crashes are unfortunate.  I spent so much of the time I had packing in features and polishing, I didn't have enough time to find and eliminate crash bugs.