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Watching someone playing it is such amazing feedback, this is actually so useful. Honestly though you didn't do anything wrong, I just made the vase too hard to break. You had to toss it up into the air and let gravity do the job for you. Definitely needed to decrease the fall threshold in which it would break, or at least give some visual/audio feedback to show dropping it is on the right track. Thank you so much for playing it for so long and for recording it, this will definitely help with future games!