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(+1)

The look is cool, I'm just not good enough for it. Starting out, it would be nice if the gaps were a little larger, and then they could get tighter later on, so I get sucked in to the game before I die. Still, I found myself trying it multiple times.

Does the karma do anything, or is it another point system for destroying cars?

Thanks for tying the game out and giving feedback! Yeah, I have received a lot of similar comments that the difficulty curve could be easier one. I agree with you on this!

Karma currently doesn't have any meaning other than a gimmick at the end to indicate some kind of score. Depends if I can come up with a use case for a meta progression  (or if I can come up with a meta progression at all),  it could be used as currency or similar :)