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Thanks for tying the game out and giving feedback! Yeah, I have received a lot of similar comments that the difficulty curve could be easier one. I agree with you on this!

Karma currently doesn't have any meaning other than a gimmick at the end to indicate some kind of score. Depends if I can come up with a use case for a meta progression  (or if I can come up with a meta progression at all),  it could be used as currency or similar :)