* The game mainly exists to be an excuse for me to show off different characters, so even if the main world is Nortubel, I got plans for characters and worlds that are very different.
* I had to make their jumps/ladder use/quitting input related because their AI is very simple and I worked within my limitations and current skills. Least I can do is make sure later levels make better use of the core gameplay.
* The knife is just a basic idea for a melee. Maybe later in the game, there will be an explanation story-wise.
* Resolution in general is a mess and I thought it was because of the camera.
* Originally, the character sprites were more detailed but it'd look off with the flawed resolution so I tried something more simple in comparison to before.