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Thanks for checking out the game and sharing your thoughts! I decided to try out different mechanics for each stage to explore more as it's my first time making a game. Will try to make each stage longer next time.

As the the fog shader, I followed some shader graph tutorials but it was not support for WebGL, so had to do a last minute attempt to re-create the fog. I will explore more features and maybe try out godot in the future. Thanks!

(+1)

If you try godot, I strongly recommend this tutorial. It alone is what allowed me to participate in the last GMTK game jam after only a week of using the engine.

Also I'll have to look into WebGL's issues with shaders, since that might be an issue for my own projects, so thanks for the warning.

Great work on your first game by the way!