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(+1)

Very cool turn-based RPG!

I think that having other abilities would've been nice, like a small heal or buffs and debuffs that enemies could use as well. This would ramp up the challenge and strategy a little bit more.

Also as some other commenters pointed out the pixelart looks blurry because of the filters applied to the image, you should check the filters so that it uses the correct point filter.

(+1)

Thank you for playing Mako Cave! Those are all great ideas for game mechanics that I unfortunately did not have time for during the Jam but would like to implement later on. I will also looking into fixing the sprite filter moving forward. I appreciate all your feedback!