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Mako Cave's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Game Design | #238 | 3.214 | 3.214 |
Fun | #357 | 2.857 | 2.857 |
Audio | #360 | 2.821 | 2.821 |
Overall | #441 | 2.780 | 2.780 |
Innovation | #482 | 2.464 | 2.464 |
Graphics | #492 | 2.750 | 2.750 |
Theme | #566 | 2.571 | 2.571 |
Ranked from 28 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The goal of this game is to make it to make it to the end Mako Cave, defeating enemies along the way. "Dungeon Diving" is a term that usually refers to exploring and completing a "dungeon" or area of a game. So as players go through this game, they are "diving deeper" into Mako Cave.
Did you write all the code and made all the assets from scratch?
All code was written from scratch for this project. Assets and music were not made from scratch, however, they are used under the proper licenses and credited in the description.
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Comments
Game Design is not bad
i like your game concept but i feel like you choosed the bad asset idk it's your art view i can't lie about it but this asset feels like for RPG games anyway i like your concept but the problem is that concept so many participant done the same thing >_< by the way the character is a litle bit blurry (ik it's pixelart and very small) maybe you can fix it from unity and nice game
The game is cool! Like the concept and idea)
Thank you for playing!
I enjoyed playing this game! It is a great turn bases game! As people have already mentioned some of the art work is blurry, which is a shame as the art work looks great! This is a project you could 100% expand upon!
Thank you for playing! I'm glad that you enjoyed it and I appreciate the feedback!
Very cool turn-based RPG!
I think that having other abilities would've been nice, like a small heal or buffs and debuffs that enemies could use as well. This would ramp up the challenge and strategy a little bit more.
Also as some other commenters pointed out the pixelart looks blurry because of the filters applied to the image, you should check the filters so that it uses the correct point filter.
Thank you for playing Mako Cave! Those are all great ideas for game mechanics that I unfortunately did not have time for during the Jam but would like to implement later on. I will also looking into fixing the sprite filter moving forward. I appreciate all your feedback!
The depths of the dungeon! 🏰⚔️
Things I enjoyed ✔️
Things I would like to possibly see with your title. 🤷♂️
Overall 📓
Great work on this game! You did a really good job! Very well done dungeon crawler! I would love if you put some more work into this game to have a better experience!
Thank you for the in-depth review! I’m glad to hear that you enjoyed the game. I appreciate all the feedback!
Just amazing. I played so long, lost tracks of time completely. tried SO MANY upgrading strategies that I am ashamed to admit, but just could not beat warlock... I was close, one shot from victory, but he was too strong. I really wish you turn this into real published game, I am really amazed. Ability to reveal stats of enemy is so cool. Great game!
Thanks for playing! I’m glad to hear you had a fun time with Mako Cave. I appreciate the kind comment!
The combat is pretty basic, but with the variety of enemies and the possibility to analyse the enemies for all future tries this one offers some cool tactics.
That's what I wanted to write when I was about the kill the cyclops. Then I learned, that this wasn't the end but kind of just the start of the game. It is just addictive to keep going
Thank you for all the feedback and for playing the game!
Cool game! It's a bit hard, I had to give it a couple of tries just to get through the first boss!
Great work :)
I’m glad to hear that you enjoyed the game. Thanks for playing!
Cool, simple game! Well done ^^
Thank you for playing!
Nice game for a jam. I like turn based combats. Even there is character variation. Music was a bit loud, sound effects would be nice. Overall good job!
Can you try and rate my game ?
Thank you for the feedback! I rated and commented on your submission!
Overall rating, great submission even though I don't really like this genre, well done for this jam.
Thank you for playing my game! I’m happy to hear you enjoyed it, even if this isn’t a genre you usually like to play.
Interesting idea :) love these old vibes of Final fantasy. I beat the cyclop.
Just some feedback : I think the part where we click on the map is not needed / over complicating the experience. I struggled to understand where to click as there was not a lot of indication about where to click. Maybe you could just remove it or make it auto or more obvious where to click ( like another color on where to click ). Maybe add just a bit of sound effect when we click buttons and stuff and attacks and it would be even better :) Well done :)
Thank you for the constructive feedback! Those are definitely some valid points that I can implement into the game at the end of the rating period. I’m glad you enjoyed the game!
Fun Game, Couldnt beat the cyclops either time I fought him tho Im sure there is a strategy to get him! Nice work!
Thank you for playing and for the nice comment!
really cool game, liked the graphics, audio was nice, and the multiple enemies were challenging,
overall pretty solid
Thank you for the kind comment!
I normally don't play this types of game, but you game was quite nice. I was defeated by the cyclops in the last attack.
Good job.
I’m glad to hear that you enjoyed the game, even if you generally don’t play this genre! I appreciate the nice comment!