I just had the chance to dive into your jump and run game, and I must say I'm impressed! Your art style is captivating, and the game's concept kept me engaged throughout my playtime.
One thing I noticed is that the controls feel a bit floaty, which I suspect might be due to the use of velocity for movement. Tightening up the controls could make the gameplay even more enjoyable.
Your game design is on point, especially how the initial levels serve as effective tutorials for the core mechanics. However, ramping up the difficulty a bit earlier in the game could add an extra layer of excitement.
I also appreciated the combat aspect of the game, but perhaps implementing a cooldown on the attack could prevent button spamming and add a strategic element to the fights.
Overall, I had a fantastic 30 minutes of gameplay, and your game shows great promise.
Thank you for sharing it, and I look forward to seeing how it evolves.