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Seeing some new stuff which is pretty neato! I like playing for a bit but I often get lost in just punching hoes all over the place.

I think that there's some issues with the main player controller, most notably the animator that handles movement which often results in the MC doing some really strange walking/stride interpolations. I'm unsure how 3D works at all, but I'm sure you've got plans to revamp the controller in the future. Other than that, solid progress and looking forward to another release :)

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Thanks for playing! 

Yeah, the game doesn't have much direction yet but I figure if the central hoe-punching mechanics work well enough then it should all work out in the end.


The main character's animation was an attempt to have the feet entirely controlled by procedural IK, but it didn't work out as well as I'd hoped.

I'm trying to do a more limited implementation of the system for the enemies that I can use for the player as well once I update her animations. There's a lot of animations to redo for the player but hopefully I can get it implemented for DD53.