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Really polished look and feel! As someone who never got into hard platformers, I expected to spend quite a bit of time on this game, but it ended up being relatively easy, about 10 minutes to clear. The room I had the most trouble with was the "timed guillotine room", with the canon room being a distant second. Regarding those rooms, I don't think the vertical movement through wall jumping felt that fluid, compared to similar games. Too much horizontal movement compared to vertical, I think? It takes quite a few jumps to scale a wall. I'm not sure if this is a complaint or not (limiting player movement options is not bad, obviously, or we'd be flying in every game), but it might be related to why I struggled with those levels.