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We stand not on the shoulders of giants, but a pile of corpses. It's cute, so don't worry about it...

Pretty and functional 3D game, which seems to be a rare for these game jams. Your wide range of talents continue to amaze me. The second level was hardest and most time consuming, since it usually took me a few deaths before I got a reliable platform on the wall-spikes. Given how short it is, the later levels could have been harder, but I'm not sure how you'd create interesting levels with the limited interactability of the corpses. Some conveyor belts to move them around, perhaps?