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Honestly loved the vibe here, it really reminded me of old-school Resident Evil games and had a fun yet manageable difficulty. There were quite a few clipping issues and bugs, one of which ruined my first play-through since enemies on the top floor clipped through the door and I didn't have enough ammo to take care of downstairs necessary enemies. Even after that blunder though, I felt like it was worth it to restart and keep playing to the end. The ending bit was cool but is easily cheesed by shooting the middle lower floor guy then walking through the opening at the top of the stairway and walking along the tiny ledge above the exit door, where you only have to kill 2 or 3 of the enemies instead, but you can still get stun-locked to death by the two guys in the ending bit if you're not careful. I think if you all do another game like this, allowing a melee push or punch attack that didn't require injury first without damaging the enemy to get some distance would be helpful, as well as a running ability would be nice.

All in all, really solid though I had a blast and enjoyed the vibes! The art was also super nice, the enemies were pretty spooky but not overly terrifying. Their knife-hands really creeped me out, and how they turned red with the MC's blood was a nice detail.

(+1)

Thanks! I'm glad you had fun! Everything you mentioned was planned but you know how it is in a game jam ;). This was a pretty ambitious project for our skill level.