Well i played it a bit and here is my suggestions:
I would like feral enemies personally because not only dies it allow bestiality content but also the possibility of pets, farming, and even guards.
The second thing is a fulfilling gameplay loop. Give us a reason to fight in battles. Like perhaps you are the lone survivor of an raid and now you must rebuild by capturing enemies to be workers and recruit merchants and so on.
Add a penalty for failure that won't end in a gane over. Like you lose all your possessions or the enemy not only uses you but robs you of all your items.
Allow the player to play as more than one or two characters. Like male female but thet choose the species.
If you do add feral enemies try to add something not seen often. Dogs, wolves, and dragons are done by everyone. Bears, badgers, lions, hyenas, snakes, and mystical creatures like manticores are rarely done.
And finally give updates about what you are doing. Even a simple post once every 2 weeks or so like "I am working on x." Or "Here is a pic of x" will keep interest in your project.
I will keep following your project regardless but as the game is right now it is to bare bones and it has nothing to keep playing for. Add a fun loop or a purpose and you'll get more support. Especially if you put in taboo or niche subjects. I mean look at e621. The most niche things have thousands of follows. Just a suggestion.